‘My First Game Jam’: Day 2

Still working through the livestream tutorial, as yesterday. I didn’t get a whole lot done today — my Unity files had gotten out of date, so I had to update a lot of packages before I could get started with the build. Only got through about half of what I had planned, but it was an important chunk nonetheless: how to add assets, add collision physics, and set up events to trigger! Clicking and dragging an asset onto the scene… Read more‘My First Game Jam’: Day 2